AI-native design and product strategy leader based in the Washington, D.C. area — bridging design, product, and engineering. I build agentic workflows, design AI-native experiences, and ship working prototypes with vibe coding, generative 3D, and AI-assisted development tools.
10+ years crafting experiences at the intersection of design, AI, and agentic development
AI-native design and product strategy leader with over a decade of experience spanning UX, product ownership, agentic development, game design, and 3D modeling. I currently shape AI adoption strategy at Ford — conducting original research, designing agentic workflows, building AI-powered tools with Claude, Cursor, and generative AI, and delivering phased roadmaps to executive stakeholders.
I'm known for bridging the gap between design, product, and engineering: equally comfortable facilitating a stakeholder workshop, architecting an agentic user experience, prototyping with generative 3D tools, or shipping working software through vibe coding. My work sits at the intersection of creative vision and technical execution.
With a B.S. in Design for User Experience from Lesley University, I bring a research-driven approach to every project — whether I'm building autonomous agent systems at Ford, designing 3D environments and game experiences in Roblox Studio and Unity, or delivering rapid prototypes through vibe coding with Cursor, Claude Code, Bolt, and v0.
A career built on making things better — for users, teams, and organizations
Defining and leading AI integration strategy across Ford. First designer at the company to establish a design-to-code workflow — pioneering a process where designers hand off working code instead of static mocks, dramatically improving developer handoff quality and speed. Designing and building agentic tools and AI-native workflows using Claude API, Claude Code, Cursor, and custom MCP servers — including autonomous agent pipelines and multi-step orchestration. Identified and validated 200+ high-impact AI use cases spanning agentic automation, content generation, and LLM-powered communications. Developed a strategic prioritization framework evaluating generative AI and agentic opportunities — now the standard for AI initiative planning.
Led UX design strategy across Ford digital products, collaborating with cross-functional teams of designers, developers, and product managers. Contributed to enterprise-wide design systems and drove user-centered improvements across key customer-facing and internal tools.
Sole product owner and designer for a portfolio of internal tools supporting scientific operations. Led discovery, design, and delivery for 5+ specialized applications — translating complex domain requirements into intuitive digital products.
End-to-end product strategy, game design, 3D modeling, and agentic development spanning web apps, mobile apps, video games, and generative AI tools. Vibe coding and agentic prototyping workflows using Cursor, Claude Code, Bolt, v0, and GitHub Copilot for rapid full-stack delivery. Designing and developing 3D game environments in Roblox Studio and Unity via custom MCP server integrations, building autonomous agent systems, and deploying automated pipelines.
Directed daily lab operations and coordinated across research teams in a fast-paced scientific environment.
Led admissions strategy and built a database system for generating new leads and managing student enrollment. Facilitated workshops on Montessori education for prospective families and community members.
Projects that showcase the range of what I do — from strategy to shipped products
Led the creation of a phased AI integration strategy for Ford, from stakeholder research through executive-level roadmaps. Identified 200+ high-impact use cases spanning agentic automation, content generation, and LLM-powered communications.
Designed and built agentic tools and AI-native workflows using Claude API, Claude Code, Cursor, and custom MCP servers — including autonomous agent pipelines and multi-step orchestration to streamline workflows across the organization.
Owned end-to-end design for 5+ specialized applications at HHMI, including a vivarium tracking system, 3D printer platform, and facility management tools.
Game design and 3D environment development in Roblox Studio and Unity via custom MCP server integrations. Built diverse products through vibe coding with Cursor, Claude Code, Bolt, and v0 — including autonomous agent systems and generative 3D workflows.
Developed a strategic framework evaluating AI opportunities across task type, strategic level, and innovation scope — now the standard for AI initiative planning at Ford.
Contributing UX design strategy across Ford digital products, collaborating with cross-functional teams of designers, developers, and product managers.
Have a project in mind or just want to chat? I'd love to hear from you.